AI Insights · Timothy · April 2022
Top 5 Entertainment Mascot Games Performance in South Africa, Q1 2022
In Q1 2022, the top 5 entertainment mascot games in South Africa showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends.
In the first quarter of 2022, the performance of the top 5 entertainment mascot games in South Africa displayed a wide range of trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive overview of how these popular games fared.
Angry Birds Dream Blast from Rovio Entertainment Oyj saw a fluctuating revenue stream, peaking at around $2.5K at the start of January and then experiencing a gradual decrease to approximately $1.6K by the end of March. Weekly downloads for the game showed a significant spike towards the end of the quarter, reaching 591 in the final week of March. Active users also saw an upward trend, culminating in 10.4K in the last week of the quarter.
World of Peppa Pig: Kids Games by Find Your Fun had a steady revenue flow, with earnings fluctuating between $378 and $634 weekly. Downloads for the app started strong with over 3.2K in the last week of December but saw a decline throughout the quarter, ending at 2.1K. Despite this, active users remained relatively stable, hovering around 9K to 11K, showing a slight dip in mid-March before bouncing back to 9K by the end of the quarter.
Disney Emoji Blitz Game by Jam City, Inc. showcased a varied revenue pattern, starting at approximately $1.2K and then dropping to around $399 by the end of March. The game’s downloads were highly inconsistent, with notable peaks and troughs, such as 1.1K downloads in mid-January and a sharp drop to just 14 by the end of March. Active users followed a similar pattern, starting at 629 and ending at 806.
MY LITTLE PONY: MAGIC PRINCESS from Gameloft saw its highest revenue spike in late March, reaching about $1.6K, while other weeks averaged much lower revenues. Downloads for the game were relatively stable, with a slight increase towards the end of the quarter, reaching 655. Active users remained consistent, ranging from 2.1K to 2.8K throughout the quarter.
Finally, Angry Birds Match 3, another game from Rovio Entertainment Oyj, displayed modest revenue figures, peaking at $239 in late March. The game’s downloads were minimal, with sporadic increases, while active user data was not available.
For more detailed insights and data, visit Sensor Tower.